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Hello!

For my career, I aspire to become a video game developer. My hobbies for game design include prototyping game mechanics in Unity using C#. I plan to take the roles of programming and design in mechanics, systems, combat, characters, etc.

Graffiti Club

My capstone project was created via Unreal Engine with a team of seven. We had four months to create our own levels and combine them into a playable game. We had little to no limitations for our creative vision. Our long-term goal was to produce a playable 3D game that could be published for others to play.

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Contact

Here are my contacts if you want to interview me.

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